"Planet Hopper" is the name of a third-person fantasy mobile game created in Unreal Engine 4. Its main inspirational source was the book "The Little Prince", written by Antoine de Saint-Exupéry in 1943. The book's story is based around a "prince" that travels through space, visiting numerous unusually tiny planets. Similar to that idea, in this game the player travels from planet to planet using a small rocket, collecting various assets and dodging hostile creatures.
This project is not currently in a finished state, though it is developed enough to showcase its features and game mechanics.
Unlike ordinary simulated gravity in games (which is a static downforce in a single direction) this project's gravity is centred on a specific point in the scene, instead of a specific direction, meaning that the rotation/direction of the player, the camera and other entities on the planet's surface are all dynamically defined by their relative position compared to the gravitational centre of each scene's planets.
The game's current user interface is kept as straightforward as possible, to be controlled by a touch screen on mobile devices (Android + iOS).
This project is on hold; however, I do have plans for additional assets, NPCs and game mechanics (such as elements that allow the player to dynamically adjust gravity) in mind. If I have significant progress to show, this page will also be updated.